Thursday, February 24, 2011

Sketch-Up Scene






The google Sketch-Up exercise was good practice in creating scene that was both realistic and obscure.  I would have like to have spent more time and added much more detail and random objects. The resulting scene ended up being fairly whimsical because of that randomness.  Given more time, I would have liked to add some greenery to make it feel more natural, that way the contrast between the familiar scenery and the surreal would be greater.

The surrealness of the setting could really only make sense in a video game format.  We have come to almost expect the unexpected within the games we play.  This could be the setting for an end of level combat.  You must defeat the giant snail who once defeated turns into millions of balloons which float up into the clouds.  Once defeated, you may ascend to the spaceship and be escorted to another world to continue to the next level.


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